Day 20 of my 60-Day Game Dev On Android Challenge ๐ŸŽฎ๐Ÿ“ฑ



This content originally appeared on DEV Community and was authored by Caleb Wodi

Day 20 of my 60-Day Game Dev On Android Challenge🎮📱

Today I was learning gravity in Pygame, and it was challengingโ€ฆ the player kept falling through the floor, jumping too high, or even bouncing 😅.

I spent a few hours debugging and realized tiny adjustments make a huge difference.

Anyone else struggle with making jumps feel natural? How did you solve it?

See you in Day 21! 🚀


This content originally appeared on DEV Community and was authored by Caleb Wodi