This content originally appeared on DEV Community and was authored by Caleb Wodi
Day 20 of my 60-Day Game Dev On Android Challenge
Today I was learning gravity in Pygame, and it was challengingโฆ the player kept falling through the floor, jumping too high, or even bouncing .
I spent a few hours debugging and realized tiny adjustments make a huge difference.
Anyone else struggle with making jumps feel natural? How did you solve it?
See you in Day 21!
This content originally appeared on DEV Community and was authored by Caleb Wodi