I’m building an open-source AI ATC for flight sims (and looking for like-minded devs)



This content originally appeared on DEV Community and was authored by Nick

I’ve been flying and coding for a while, and always wondered why there’s no open, offline-capable ATC system for flight simulators. So I started building one.

It’s called OpenSquawk — an open-source AI air traffic controller for MSFS and X-Plane.

Tech stack:

  • C#/.NET plugin bridge to read/write sim state
  • Node/Nuxt web interface for configuration and debug tools
  • ASR + NLP + TTS pipeline (Whisper + custom intent parser + local voice synthesis)

It’s early stage but already handles standard phraseology and context-aware clearances.

I’m posting this because maybe someone else here is into flight simulation and code — the intersection is surprisingly niche. If that’s you, I’d love to compare notes, share architecture ideas, or just nerd out about approach vectors and LLM latency.

Repo’s here: https://codeberg.org/OpenSquawk/OpenSquawk


This content originally appeared on DEV Community and was authored by Nick