๐ŸŽฎ I Built a Minesweeper Game Using Amazon Q CLI and Python โ€“ Hereโ€™s How!



This content originally appeared on DEV Community and was authored by Yugesh A

๐Ÿ“Œ Project Overview

I recently developed a fully interactive 2D Minesweeper Game using Python, Pygame, and Amazon Q CLI โ€” AWS’s AI-powered command-line assistant. The experience was both educational and rewarding, especially with AI accelerating my dev workflow.

๐Ÿง  GitHub Repository:

๐Ÿ‘‰ https://github.com/Yugesh-003/minesweeper-game

๐ŸŽฅ Video Demo

See the Minesweeper game in action!

What youโ€™ll see in the demo:

How I used Amazon Q CLI to generate the core game logic

Real-time interaction โ€” clicking to reveal tiles and flagging mines

Game-over and win condition detection with visual feedback

๐Ÿงฐ Tools & Technologies Used

🐍 Python 3.6+ โ€“ For core game logic and structure

🎮 Pygame โ€“ For rendering the board and handling input

🤖 Amazon Q CLI โ€“ For generating functions and debugging logic

📦 GitHub โ€“ For version control and sharing the project

๐Ÿš€ How Amazon Q CLI Helped

Amazon Q CLI acted as my AI coding assistant throughout the development. I used it for:

Generating logic to recursively reveal tiles

Handling right-click to flag mines

Solving grid-indexing and boundary bugs

Writing reusable functions and adding in-line documentation

Having Q CLI in the terminal felt like pair programming with a Python expert!

๐Ÿ”ฅ Game Features

Customizable grid (default: 10x10 with 10 mines)

Left-click to reveal a tile

Right-click to flag/unflag a tile

Game over when you click on a mine

Recursive tile reveal when there are no nearby mines

Victory detection when all safe tiles are revealed

Mine counter and timer display

๐Ÿ–ฑ Game Controls

Left Click โ€“ Reveal a tile

Right Click โ€“ Flag or unflag a mine

R Key โ€“ Restart the game

Q Key โ€“ Quit the game

๐Ÿงฉ Code Structure

Tile: Represents each tileโ€™s state and visuals

Board: Manages the grid, mines, flagging, and reveal logic

minesweeper.py: Main file tying everything together with the game loop and rendering logic

๐Ÿค– Role of Amazon Q CLI

I relied on Amazon Q CLI to:

Draft recursive algorithms for tile revealing

Fix coordinate and boundary issues

Structure classes for better modularity

Speed up boilerplate writing (e.g., Pygame setup, restart logic)

It made solving logic-heavy challenges feel intuitive and quick.

๐Ÿ›  How to Run

Clone the repo:

git clone https://github.com/YOUR_USERNAME/minesweeper-game
cd minesweeper-game

Install dependencies:

pip install pygame

Run the game:

python minesweeper.py




๐Ÿ’ก What I Learned


Recursive logic and boundary checking

Clean class-based design in Python

Handling user input and game states in Pygame

How AI tools like Amazon Q CLI can supercharge coding




๐Ÿ™Œ Final Thoughts

Building this Minesweeper game was a journey of blending classic gameplay with modern AI tooling. If you’re into game development or curious about using Amazon Q CLI, this is a fun and rewarding project to dive into!

๐Ÿ”— Try the Game / Fork the Repo:

๐Ÿ‘‰ https://github.com/Yugesh-003/minesweeper-game

๐Ÿ’ฌ Have ideas, questions, or feedback? Letโ€™s connect!
๐Ÿ”— LinkedIn: Yugesh A


This content originally appeared on DEV Community and was authored by Yugesh A