πŸš€ Built My First Multiplayer Browser Game in 3 Days Using Cursor (Soft Launch)



This content originally appeared on DEV Community and was authored by Julius

Hey Devs 👋

I just soft-launched Doodely β€” a fast, browser-based multiplayer drawing & guessing game built in 3 days using Cursor.

This was my first real attempt at building something interactive with real-time multiplayer β€” and I’m still very much a frontend beginner. My goal was to experiment with AI-assisted workflows to see if tools like Cursor could help me ship faster and write clean, future-proof code.

TL;DR: it worked better than expected β€” and I’d love your feedback 🙏

βΈ»

🎮 What is it?

One player draws, others guess the word in real time. The faster you guess, the more points you earn.
Think: Pictionary meets charades, but lightweight, modern, and no friction.

βΈ»

⚙ Tech Stack
β€’ Cursor (AI dev environment β€” my primary tool)
β€’ React (frontend + basic server routes)
β€’ TypeScript
β€’ Socket.IO (for real-time sync)
β€’ TailwindCSS
β€’ Vercel (for fast deploys)

Game state is kept in memory for now, as I’m still testing out hosting tradeoffs.

βΈ»

🧪 The Soft Launch Plan

I gave myself 3 days and kept the goals super tight:
β€’ Core gameplay loop: draw + guess + score
β€’ No login, no installs β€” just share a link
β€’ Public + private rooms, custom word lists

Posted it on Reddit (r/WebGames, r/SideProject) to gather early feedback β€” and the response was surprisingly positive!

βΈ»

💡 What I Learned
β€’ 🧠 Small scope = faster iteration
β€’ ⏱ Real-time stuff breaks fast if sync/timers are off
β€’ 🎨 Smooth UI makes a huge difference for casual games
β€’ 🧪 Early users helped me fix bugs I hadn’t even considered

βΈ»

🧠 Why Cursor?

As a beginner, I’m constantly jumping between learning resources. With Cursor, I was able to stay in flow and let AI fill in the gaps while I learned in context.

I still had to verify and refactor a lot of the generated code β€” but the speed boost was real, and it helped me focus more on UX/game logic.

βΈ»

🖍 Try It Out
👉 https://doodely.app
(no login required)

βΈ»

👋 Would love your thoughts!
β€’ Is the code structure sane for something like this?
β€’ Does the game flow feel intuitive?
β€’ What would you improve or add?

If you’re building something similar or using AI tools in your workflow, I’d love to hear your approach too.

Thanks for reading! 🙌


This content originally appeared on DEV Community and was authored by Julius