Closure – JavaScript Challenges



This content originally appeared on DEV Community and was authored by Mitchell

You can find all the code in this post at repo Github.

Closure related challenges

Hello World

/**
 * @return {Function}
 */

function createHelloWorld() {
  return function (...args) {
    return "Hello World";
  };
}

// Usage example
const output = createHelloWorld();
console.log(output()); // => "Hello World"

add

/**
 * @param  {...any} args
 * @return {Function | number}
 */

function add(...args) {
  let sum = args.reduce((acc, val) => acc + val, 0);

  function innerAdd(...moreArgs) {
    sum += moreArgs.reduce((acc, val) => acc + val, 0);
    return innerAdd;
  }
  innerAdd.getValue = function () {
    return sum;
  };

  return innerAdd;
}

// Usage example
console.log(add(1).getValue()); // => 1
console.log(add(1)(2).getValue()); // => 3
console.log(add(1)(2)(3).getValue()); // => 6
console.log(add(1)(2, 3).getValue()); // => 6
console.log(add(1, 2)(3).getValue()); // => 6
console.log(add(1, 2, 3).getValue()); // => 6

Sum

/**
 * @param {number} num
 */

function sum(num) {
  const func = function (num2) {
    return num2 ? sum(num + num2) : num;
  };

  func.valueOf = () => num;
  return func;
}

// Usage example
const sum1 = sum(1);
console.log(sum1(2) == 3); // => true
console.log(sum1(3) == 4); // => true
console.log(sum(1)(2)(3) == 6); // => true
console.log(sum(5)(-1)(2) == 6); // => true

Counter

/**
 * @param {number} initialValue
 * @return {Function}
 */

function makeCounter(initialValue = 0) {
  let count = initialValue - 1;

  return function (...args) {
    count += 1;
    return count;
  };
}

// Usage example
const counter = makeCounter(0);
console.log(counter()); // => 0
console.log(counter()); // => 1
console.log(counter()); // => 2

//------------------------------
// return an object
/**
 * @param {number} initialValue
 * @return {{get: Function, increment: Function, decrement: Function, reset: Function }}
 */
function makeCounter(initialValue = 0) {
  let count = initialValue;

  return {
    get: () => count,
    increment: () => ++count,
    decrement: () => --count,
    reset: () => (count = initialValue),
  };
}

// Usage example
const counterObj = makeCounter(0);
console.log(counterObj.get()); // => 0
counterObj.increment();
console.log(counterObj.get()); // => 1
counterObj.decrement();
counterObj.reset();
console.log(counterObj.get()); // => 0

Cycle

/**
 * @template T
 * @param  {...T} values
 * @returns () => T
 */

function cycle(...values) {
  let index = -1;

  return function (...args) {
    index = (index + 1) % values.length;
    return values[index];
  };
}

// Usage example
const helloFn = cycle("hello");
console.log(helloFn()); // => "hello"
console.log(helloFn()); // => "hello"

const onOffFn = cycle("on", "off");
console.log(onOffFn()); // => "on"
console.log(onOffFn()); // => "off"
console.log(onOffFn()); // => "on"

Limit

/**
 * @param {Function} func
 * @param {Number} count
 * @return {Function}
 */

function limit(fn, max) {
  let count = 0;
  let value;

  return function (...args) {
    if (count < max) {
      value = fn.call(this, ...args);
      count++;
    }

    return value;
  };
}

// Usage example
let i = 1;
function incrementBy(value) {
  i += value;
  return i;
}

const incrementByAtMostThrice = limit(incrementBy, 3);
console.log(incrementByAtMostThrice(2)); // i is now 3; The function returns 3.
console.log(incrementByAtMostThrice(3)); // i is now 6; The function returns 6.
console.log(incrementByAtMostThrice(4)); // i is now 10; The function returns 10.
console.log(incrementByAtMostThrice(5)); // i is still 10 as this is the 4th invocation; The function returns 10 as it's the result of the last invocation.
i = 4;
console.log(incrementByAtMostThrice(2)); // i is still 4 as it is not modified. The function still returns 10.

Once

/**
 * @param {Function} fn
 * @return {Function}
 */

function once(fn) {
  let ranOnce = false;
  let value;

  return function (...args) {
    if (!ranOnce) {
      value = fn.call(this, ...args);
      ranOnce = true;
    }

    return value;
  };
}

// Usage example
function func(num) {
  return num;
}

const onced = once(func);
console.log(onced(1)); // => 1, func called with 1
console.log(onced(2)); // => 1, even 2 is passed, previous result is returned

To be or not to be

/**
 * @param {any} val
 * @return {true | Error}
 */

function expect(val) {
  return {
    toBe: function (arg) {
      if (val === arg) {
        return true;
      } else {
        throw new Error("Not Equal");
      }
    },
    notToBe: function (arg) {
      if (val !== arg) {
        return true;
      } else {
        throw new Error("Equal");
      }
    },
  };
}

// Usage example
expect(5).toBe(5); // Passes
expect(5).notToBe(6); // Passes

try {
  expect(5).toBe(6); // Throws an error
} catch (error) {
  console.log(error.message); // Not Equal
}

Reference


This content originally appeared on DEV Community and was authored by Mitchell